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Jonathan Blow on The Witness Release Date

Indie game designer, Jonathan Blow, talks with Peter Rubin and Chris Kohler about the long awaited release date for The Witness and if we can expect to see it out anytime soon.

Released on 06/27/2013

Transcript

(bright piano music)

Are you willing to put a stamp right now on

when The Witness is going to be out

or you have a release window? Or no--

No. I mean, the most important thing is

[Chris] that it's a good game. Of Course.

And I've given a lot of release windows

and I work on one game

for five years or something.

Four or five years.

And then after that it's easy to feel like,

oh, it's been so long.

I just wanna put this out there so people

can play it, right?

But that's. That end of that development cycle

is when it most matters, right?

'Cuz you don't get a chance to make another game

this good for four or five more years.

Maybe if you can figure out how

to make 'em faster, which I'm working on.

But you know, if it takes four years

to get back here I don't wanna waste

that opportunity.

So we're doing everything we can

to make the game good.

It's really stuffed full of interesting things.

I can't even communicate how much

stuff is in there.

And it's funny because you watch the trailer

and it's like, oh, I see some

beautiful environments

and I see some lines on (muffled)

[Chris] What does that mean?

You know, and it's--

It's all gonna make sense later isn't it?

Yeah. I mean, we just can't say more than that

without starting to spoil really,

really good things.

(fast rock techno music)

It's the GameLife video podcast!

[Peter] They finally let

us on YouTube!

[Chris] Bad idea!

Starring: Chris Kohler, Peter Rubin, Jonathan Blow

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