Using 3-D Printing to Build a Small-Scale Figure of a Giant Creature
Released on 07/21/2014
(animal growls)
One of the ways that we work here at Legacy is anything
that we're gonna build full size that's a pretty
decent scale, we'll do in what we call a maquette,
basically a posed, scaled-down figure.
We print a smaller size anywhere between 10 inches
and 18 inches to get a representation
of what we're gonna print full size.
This is kind of like my safe haven.
This is my Utopia, this room.
It's a pretty special room.
A lot of what you see on the big screen,
this is where most of 'em come to life
for the first time, off of this machine.
[Guy In Back] It's a moment.
Yeah!
It's why we're all standing here.
That's exciting.
This is real now.
He's in three dimensions, it's official.
It just blows me away kind of.
That's the one thing about 3D printing.
It's taking something from the digital world
and bringing it into the physical world for the first time.
So it's almost like a delivery room in a hospital.
You're in here, you're taking something off the bed,
it's been being created for hours and it's been weeks
upon weeks that you've been talking about it
and seeing it on the screen, and then all of the sudden,
you have a representation of what you're about
to embark on for the next month.
You know, it just gets you more excited.
You see it, this is real, it's happening,
and this is the first stage of it.
All the detail is there, so the fur people can
take a look at him for reference at times.
The guys that are in there sculpting detail
back into the foam mill head that we did
can look at this for reference.
Placement or just in general talking,
this is why these visual references are great to have.
And then at the end of the project, they also turn
into great handout collectibles for some
of the key players on the team.
Robots in Jersey.
Ah, don't break 'em, we need 'em for tomorrow.
[Announcer] Go to hyzs518.com
for the entire Giant Creature series.
HOW TO MAKE A GIANT CREATURE - The Webseries
Produced by Stan Winston School for WIRED in association with: Legacy Effects, Condé Nast Entertainment & Stratasys
Executive Producers: Matt Winston, Erich Grey Litoff
Producers: John Ales, David Sanger
Director of Photography: John Ales
Production Coordinators: Maggie Sayer, Teresa Loera
Camera Department: John Ales, Jake Borowski, Ben Saltzman, Peter Gould, Chris Trueman
Production Intern: Nick Norton
Post-Production:
Lead Editor: Damien Acker
Editor and Live Editorial Lead: Yukako Shimada
Editors: Peter Gould, Jacob Goodman
Assistant Editors: Jake Borowski, Ben Saltzman
Giant Creature LIVE Team:
Live Coordinator: Christopher Vaughan
Live Editorial: Yukako Shimada
Cameras: Jake Borowski, Peter Gould, Ben Saltzman
Sound: Chris Trueman
Giant Creature Live Assistant: Ryan Cultrera
Production Interns: Nick Norton, Marni Roberts
Social Media for SWSCA: Andy Franco
Music by Network Music Lab: www.networkmusiclab.com
GIANT CREATURE CREATED BY LEGACY EFFECTS
Giant Creature Project Supervisor: Alan Scott
DESIGN: Jim Charmatz, Kourtney Coats, Darnell Isom, Scott Patton, Greg Smith
Won-Il Song, Bodin Sterba
RAPID-PROTOTYPING: Jason Lopes
ART DEPARTMENT: David Monzingo-Supervisor, Vance Hartwell, Trevor Hensley, Akihito Ikeda, Mark Killingsworth, Mark Maitre, Jason Matthews, Paul Mejias, Rob Ramsdell, Christopher Swift
FABRICATION DEPARTMENT: Dawn Dininger, Ted Haines, Bruce D. Mitchell, Tracey Roberts, Amy Whetsel
PAINTERS: John Cherevka, Erick De La Vega, Jamie S. Grove, Derek Rosengrant
MODEL DEPARTMENT: David Merritt-Supervisor, Brian Claus, Ken Cornett, Alan Garber, Jesse Gee, James Springham
MECHANICAL DEPARTMENT: Peter Weir Clarke, David Covarrubias, Rich Haugen, Seth Hays, Russ Herpich, Hiroshi 'Kan' Ikeuchi, Jeff Jingle, Jim Kundig,
Richard Landon, Lon Muckey, Brian Namanny, Hannah Wilk
ELECTRONICS DEPARTMENT: Rodrick Khachatoorian, Greg Keto
MOLD DEPARTMENT: Damian Fisher-Supervisor, Javier Contreras, Tony Contreras, Lou Diaz, Jeff L. Deist, Chris Grossnickle, Clay Martinez, Jacob Roanhaus, Frank Ryberg, Jaime Siska, Gary Yee
FOAM DEPARTMENT: Cory Czekaj-Supervisor, Ken Culver, Jacob Roanhaus
HAIR DEPARTMENT: Connie Grayson Criswell
3D PRINTING BY STRATASYS: Terry Hoppe, Bonnie Meyer Darren Perry, Isaac Damhoff, Michael Block, Jay Beversdorf, Kevin Nerem, Mac Cameron, Paul Merrill, Dan Wahtera, Jamal Muhammad, Bill Morrow, J Consuelo Mendez
RANCHO CA OFFICE UNDER TERRY HOPPE: Steve Gibson, Mark Bashor, Patrick Brault
BILLERICA OFFICE UNDER TERRY HOPPE: Leslie Frost
ADDITIONAL STRATASYS STAFF: Jessica Songetay, James Berlin, Chris Cates, Dustin Kloempken, Cathleen Kadletz, Marc Downie, Ryan Litman, Daryl Baumgartner
FUR BY NATIONAL FIBER TECHNOLOGY: http://www.nftech.com
Maggie Bloomer, Kim Clark, Fred Fehrmann, Emile Gagne, Carol Goans, Juan Gomez, Talia Harvey, Kaitlin Hardy, Allison LeSaffre, Kate Maloney, Chris McMullen, Abby Roy
"AUGMENTED REALITY" BY BLIPPAR: https://blippar.com/en/
Marc Florestant-3D Artist, Leon Tyler, Radu Nicolau, Matt Banyard, Gareth Upton, Mike Harris, Brian Morales, Cheena Jain, Patrick Aluise
FOAM MILLING BY ALCHYMIA: Alfred Kuan
SOUND EFFECTS BY ANARCHY POST: http://www.anarchypost.net
Dan Snow, Tom Boykin
SOUND & LIGHTING CONTROLLERS BY ADAFRUIT: https://www.adafruit.com
SPECIAL THANKS: John Rosengrant, Shane Mahan, Lindsay MacGowan
New Deal Studioses: Shannon Gans, Matthew Gratzner, Ian Hunter
Visit our WEBSITE: https://www.stanwinstonschool.com
SUBSCRIBE to SWSCA on YouTube: http://bit.ly/Zp70T4
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